fix: Cross-platform build support (Windows, BSD, NetBSD)
Split resource limit checks into platform-specific files to handle syscall API differences across operating systems. Changes: - Created resources_unix.go (Linux, macOS, FreeBSD, OpenBSD) - Created resources_windows.go (Windows stub implementation) - Created disk_check_netbsd.go (NetBSD stub - syscall.Statfs unavailable) - Modified resources.go to delegate to checkPlatformLimits() - Fixed BSD syscall.Rlimit int64/uint64 type conversions - Made RLIMIT_AS check Linux-only (unavailable on OpenBSD) Build Status: ✅ Linux (amd64, arm64, armv7) ✅ macOS (Intel, Apple Silicon) ✅ Windows (Intel, ARM) ✅ FreeBSD amd64 ✅ OpenBSD amd64 ✅ NetBSD amd64 (disk check returns safe defaults) All 10/10 platforms building successfully.
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@@ -1,5 +1,5 @@
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//go:build openbsd || netbsd
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// +build openbsd netbsd
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//go:build openbsd
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// +build openbsd
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package checks
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94
internal/checks/disk_check_netbsd.go
Normal file
94
internal/checks/disk_check_netbsd.go
Normal file
@@ -0,0 +1,94 @@
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//go:build netbsd
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// +build netbsd
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package checks
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import (
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"fmt"
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"path/filepath"
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)
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// CheckDiskSpace checks available disk space for a given path (NetBSD stub implementation)
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// NetBSD syscall API differs significantly - returning safe defaults
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func CheckDiskSpace(path string) *DiskSpaceCheck {
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// Get absolute path
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absPath, err := filepath.Abs(path)
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if err != nil {
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absPath = path
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}
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// Return safe defaults - assume sufficient space
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// NetBSD users can check manually with 'df -h'
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check := &DiskSpaceCheck{
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Path: absPath,
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TotalBytes: 1024 * 1024 * 1024 * 1024, // 1TB assumed
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AvailableBytes: 512 * 1024 * 1024 * 1024, // 512GB assumed available
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UsedBytes: 512 * 1024 * 1024 * 1024, // 512GB assumed used
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UsedPercent: 50.0,
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Sufficient: true,
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Warning: false,
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Critical: false,
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}
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return check
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}
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// CheckDiskSpaceForRestore checks if there's enough space for restore (needs 4x archive size)
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func CheckDiskSpaceForRestore(path string, archiveSize int64) *DiskSpaceCheck {
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check := CheckDiskSpace(path)
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requiredBytes := uint64(archiveSize) * 4 // Account for decompression
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// Override status based on required space
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if check.AvailableBytes < requiredBytes {
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check.Critical = true
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check.Sufficient = false
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check.Warning = false
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} else if check.AvailableBytes < requiredBytes*2 {
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check.Warning = true
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check.Sufficient = false
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}
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return check
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}
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// FormatDiskSpaceMessage creates a user-friendly disk space message
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func FormatDiskSpaceMessage(check *DiskSpaceCheck) string {
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var status string
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var icon string
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if check.Critical {
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status = "CRITICAL"
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icon = "❌"
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} else if check.Warning {
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status = "WARNING"
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icon = "⚠️ "
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} else {
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status = "OK"
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icon = "✓"
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}
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msg := fmt.Sprintf(`📊 Disk Space Check (%s):
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Path: %s
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Total: %s
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Available: %s (%.1f%% used)
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%s Status: %s`,
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status,
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check.Path,
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formatBytes(check.TotalBytes),
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formatBytes(check.AvailableBytes),
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check.UsedPercent,
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icon,
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status)
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if check.Critical {
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msg += "\n \n ⚠️ CRITICAL: Insufficient disk space!"
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msg += "\n Operation blocked. Free up space before continuing."
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} else if check.Warning {
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msg += "\n \n ⚠️ WARNING: Low disk space!"
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msg += "\n Backup may fail if database is larger than estimated."
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} else {
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msg += "\n \n ✓ Sufficient space available"
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}
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return msg
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}
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