Files
dbbackup/internal/security/resources_windows.go
Renz fdc772200d fix: Cross-platform build support (Windows, BSD, NetBSD)
Split resource limit checks into platform-specific files to handle
syscall API differences across operating systems.

Changes:
- Created resources_unix.go (Linux, macOS, FreeBSD, OpenBSD)
- Created resources_windows.go (Windows stub implementation)
- Created disk_check_netbsd.go (NetBSD stub - syscall.Statfs unavailable)
- Modified resources.go to delegate to checkPlatformLimits()
- Fixed BSD syscall.Rlimit int64/uint64 type conversions
- Made RLIMIT_AS check Linux-only (unavailable on OpenBSD)

Build Status:
 Linux (amd64, arm64, armv7)
 macOS (Intel, Apple Silicon)
 Windows (Intel, ARM)
 FreeBSD amd64
 OpenBSD amd64
 NetBSD amd64 (disk check returns safe defaults)

All 10/10 platforms building successfully.
2025-11-25 22:29:58 +00:00

28 lines
672 B
Go

// +build windows
package security
import (
"runtime"
)
// checkPlatformLimits returns resource limits for Windows
func (rc *ResourceChecker) checkPlatformLimits() (*ResourceLimits, error) {
limits := &ResourceLimits{
Available: false, // Windows doesn't use Unix-style rlimits
Platform: runtime.GOOS,
}
// Windows doesn't have the same resource limit concept
// Set reasonable defaults
limits.MaxOpenFiles = 8192 // Windows default is typically much higher
limits.MaxProcesses = 0 // Not applicable
limits.MaxAddressSpace = 0 // Not applicable
rc.log.Debug("Resource limits not available on Windows", "platform", "windows")
return limits, nil
}